Gear from Memorial Dungeons, by level. Pick a set for its pieces, upgrades and enchant options.
Most details come from the Korean server's official notices; item names come from the Global client. Each set is labelled with where its details come from.
Upgraded from the Expedition set; they hold 2 and 3 enchants. Not in the Global client yet.
Every set in detail
Poring Village lower headgear
Client dataFrom text in the Global game client.
From the dungeon's Treasure Chest; can't be refined. Hitting monsters may turn you into a Lunatic (Carrot) or a Smokie (Leek) for 5 seconds with faster movement.
Korea referenceBased on the Korean server; not confirmed on Global yet.
Fifteen gems from a dungeon's hard mode plus 10 Mithril make a ring or earring for any job from Lv. 50. They can be refined, with extra bonuses at +7 and +9.
Cursed Emerald EarringMade fromCursed Emerald ×15Mithril ×10Cursed Emeralds drop in Orc's Memory hard mode
Shimmering Opal EarringsMade fromShimmering Opal ×15Mithril ×10Shimmering Opals drop in Prontera Underground Waterway hard mode
Ring of Blue OathMade fromSapphire of the Blue Sea ×15Mithril ×10Sapphires of the Blue Sea drop in Izlude hard mode (not on Global yet)
Red Oath RingMade fromRuby Soaked in Blood ×15Mithril ×10Rubies Soaked in Blood drop in Ant Hell and Sunken Ship hard mode (neither is on Global yet)
Korea referenceBased on the Korean server; not confirmed on Global yet.
The first Memorial Dungeon set, for every job from Lv. 60 — the Shoulder Belt and Armor come from Orc's Memory, the Ring and Boots from Prontera Underground Waterway.
Global game client: item descriptions (job essences and the set bonus)
Expedition set
Korea referenceBased on the Korean server; not confirmed on Global yet.
The step after Subjugation Team, from Lv. 70. Upgrade a Subjugation piece with 50 Faintly Glowing Crystals and Jellostones (made from Poring Village's Jello Fragments); each piece has a physical and a magic version.
Enchant Association Staff (in the workshop)/navi prontera 50/227
One enchant per piece
Cost: 100,000 zeny a try
Reset: 100,000 zeny (30% chance the item breaks) or 1 Zelstar (always safe)
Every piece
STR+1/+2
AGI+1/+2
VIT+1/+2
INT+1/+2
DEX+1/+2
LUK+1/+2
MaxHP+50/+100/+200
DEF+15
MDEF+2
FLEE+3
CRI+1
Expedition's Armor and Expedition's Robe at +9 or higher: the enchant becomes a job essence of a random job group (Lv.1 or Lv.2). Use the staff member for your own job group for a chance at your group's essences.
Next step: The next sets (Lv. 80 and 90)
Upgraded from the Expedition set; they hold 2 and 3 enchants. Not in the Global client yet.