
Dungeon · Glast Heim
Knights Hall 1F
Glast Heim
gl_knt01- Lv. 74–122
- Mostly Lv. 85
Not on Global yet · roadmap: December 2026 The monster data on this page comes from rAthena as a preview; the real map may differ when it opens. See the roadmap
Element to bring
Holy hits hardest: 146% on average
Monster elements on this map
- Dark78%
- Neutral15%
- Undead7%
Averaged over each monster's element table, weighted by how many spawn; bosses not counted.
Monsters on this map
- RaydricLv. 85126 spawns≈Base 17,340 · Job 2,150
- RidewordLv. 7429 spawns≈Base 6,337 · Job 720
- Raydric ArcherLv. 8214 spawns≈Base 11,829 · Job 905
- KhalitzburgLv. 9814 spawns≈Base 19,992 · Job 2,368
- Abysmal KnightLv. 12214 spawns≈Base 80,520 · Job 2,948
- Solid RaydricLv. 852 spawns≈Base 260,100 · Job 32,250
- AliceLv. 1001 spawns≈Base 1,387 · Job 1,316
Plants and mushrooms
Every hit does 1 damage — they're for herbs, so they don't count towards the map's level or elements.
rAthena Spawns and monster counts come from rAthena and haven't been checked against Zero.
Cards that drop here
- Abysmal Knight Cardfrom Abysmal Knight 0.01%
- Alice Cardfrom Alice 0.01%
- Khalitzburg Cardfrom Khalitzburg 0.01%
- Raydric Archer Cardfrom Raydric Archer 0.01%
- Raydric Cardfrom Raydric 0.01% · Solid Raydric 0.05%
- Rideword Cardfrom Rideword 0.01%